So then I tried . . .
There’s a document which I found online recently on how to effectively report a fault to programmers which I found could be used when reporting almost any fault. Here’s a brief snippet from the article which I found interesting.
There are a lot of things you might do when an error or bug comes up. Many of them make the problem worse. A friend of mine at school deleted all her Word documents by mistake, and before calling in any expert help, she tried reinstalling Word, and then she tried running Defrag. Neither of these helped recover her files, and between them they scrambled her disk to the extent that no Undelete program in the world would have been able to recover anything. If she’d only left it alone, she might have had a chance.
Users like this are like a mongoose backed into a corner: with its back to the wall and seeing certain death staring it in the face, it attacks frantically, because doing something has to be better than doing nothing. This is not well adapted to the type of problems computers produce.
Instead of being a mongoose, be an antelope. When an antelope is confronted with something unexpected or frightening, it freezes. It stays absolutely still and tries not to attract any attention, while it stops and thinks and works out the best thing to do. (If antelopes had a technical support line, it would be telephoning it at this point.) Then, once it has decided what the safest thing to do is, it does it.
When something goes wrong, immediately stop doing anything. Don’t touch any buttons at all. Look at the screen and notice everything out of the ordinary, and remember it or write it down. Then perhaps start cautiously pressing “OK” or “Cancel”, whichever seems safest. Try to develop a reflex reaction – if a computer does anything unexpected, freeze.
If you manage to get out of the problem, whether by closing down the affected program or by rebooting the computer, a good thing to do is to try to make it happen again. Programmers like problems that they can reproduce more than once. Happy programmers fix bugs faster and more efficiently.
Source: How to report bugs effectively